All 74 audio Reviews


Osctatty Osctatty

Rated 5 / 5 stars

Hey PrognoiseBig, I like this one! Cool bounce to it!! As far as suggestions... I see that you have two different sections in this track.. the parts when the wobble is there, and when it's not. As a suggestion, there could be even more contrast between the two sections. What I mean is, you could use the non-wobble section to build up even more so that it "drops." There are various ways to do this.. you could take the snare out entirely for example. Another way would be to include a faster hi-hat pattern in the wobble section, so it feels a bit more intense.

You may also consider adding a third section to this track, and I'd say you have a complete track! Pretty good, I enjoyed this one.


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[Glitch Hop] - Nighttime [Glitch Hop] - Nighttime

Rated 4.5 / 5 stars

The side compression is an amazing idea with that sound. I'd say if anything, it's the drums that need work... 2 ideas to help your mixing:

1. cut out the low frequencies of anything that's not a bass or a kick. That way the kick will have space to be heard.

2. Give your snares both low end power and definition in the very high registers. For that I suggest EQ (really on every instrument), but particularly on the two areas of the snare in this track. In addition, add some compression on the snare to pack a more focused dynamic punch.

Good job on this track, it's interesting and varied!


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BlackACE321 responds:

Thanks a lot, I will definetly work on it :D


Bobabobaboo Bobabobaboo

Rated 5 / 5 stars

Hello Stapless! I don't see why you say that you suck at arrangement. The beginning was a nice buildup moment to the more melodically charged section after 1:00. That section ended cleanly at 1:49 with enough variation to keep the interest going all the way till the break at 2:00. At 2:30 there's something new to keep driving the track, and it's unpredictability allows that to go smoothly on to another break at 3:00!

If anything your arrangement skills are what's good and makes this track interesting! With the feeling of soulless, I may suggest making more alternative drum patterns... what I mean is, taking the first section for example, and creating 3 alternative grooves that would fit with that, and then adding variety by cycling through different drum patterns within that section.

I do agree that the mix is good, and the vocals rocked! So awesome job and feel proud of your arrangement skills!


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Stapless responds:

Cheers for the feedback, kinda feel proud now haha.


Otrion Otrion

Rated 4.5 / 5 stars

Hey! I enjoyed hearing creative drum sounds as opposed to your traditional drum sounds! The mix blends well. I'd say that in response to canadarocker's comment on the drums, it doesn't necessarily have anything to do with compression or mono, but rather, clarity, which most people are used to hearing in drums. In this case, if you boost a high frequency around 14kHz, you will retain a bit more of that snap and clarity.


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Play - Hammer & Anvil Play - Hammer & Anvil

Rated 5 / 5 stars

Great work on this piece!! Super!


Free2Play responds:

Thanks! This one was a lot of fun, but I don't think I did enough with it. I feel like it needs vocals, which ironically it was made for but I accidentally broke the crappy mic I was borrowing lol.


Dance of the Groovy Dragon Dance of the Groovy Dragon

Rated 5 / 5 stars

That pad's been giving me a lot of ideas! One suggestion I have, especially with the pad sound, is to roll off some of the low frequencies, so that the kick has more room to be in the mix, as well as carve out a bit of the pad around the snare body and top registers so that the snare can punch through a bit more. Even though it's atmospheric, that drum snap is never a bad thing, especially if you have grooves like this! Very cool!!


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VideoGameManiac responds:

Thanks for your review, glad you like it and I appreciate your feedback :D


Fairy Mountain WIP - InfernoZN Fairy Mountain WIP - InfernoZN

Rated 4.5 / 5 stars

It's an interesting fusion to do a more orchestral piece with vocals! Whenever you mix, be aware of masking.. where an instrument may be burying another instrument so it's not heard as clearly.. in this case, I noticed that the strings and vocals were competing for the same space.. if you make careful dips in the strings, the vocals will have more definition. The double-tracking of the vocals was pretty apparent, and in most music, people try to make them as fluid as possible so people don't think that two vocals were recorded. In this case you could lower one of them and eq them a bit differently so that it's role is to support and thicken up an original, in addition you could record more takes to help blend them in a bit more. Keep it up!!


Free2Play responds:

Oh! That helps a lot! I haven't gotten much advice on how to mix vocals. I just knew that layering them oftentimes produced a more interesting sound.

You're right actually, I tried soloing out the instruments to figure out what was making the song sound ducked, I didn't have a good enough ear though to tell it was the strings.

I'll definitely take these into mind as I do more to the song!


Final Fantasy Theme - InfernoZ Final Fantasy Theme - InfernoZ

Rated 5 / 5 stars

great beat, nicely balanced in the mix! Very happy to hear some classic FF music again haha it's been a while! As before, high pass some of the sounds and your mixing will surely be much more focused! But great sounds and space way to go!


Free2Play responds:

Thanks man! The mixing was a heavy focus for me here since the composition wasn't really mine, but I wanted to get a nice sound out of it as much as possible.

I think this was before I was routing everything to a highpass filter that wasn't a bass instrument, and also I was an idiot and usually left in frequencies below 30hz for some reason.

But thanks I'm glad it sounds good!


Creepy Crawly Things - Inferno Creepy Crawly Things - Inferno

Rated 4.5 / 5 stars

I really like all of the sounds you have here, the space you have in this track is pretty impressive! As a suggestion for the future, one thing I tell most people is to fool around with rolling off the bass (high pass filter) off of anything that's not a kick or a sub.. that way, your mix will be less muddy and your low frequencies will have more presence! Excited to hear more of your stuff!


Free2Play responds:

Yeah I mud up the bass, its like I was a crack addict for low end for years. I go back and listen to a lot of my old tracks and get frustrated at myself for having such bad taste in low end lol.

Thanks, I'll definitely try cutting off low ends a lot more!


Light Tunnels Light Tunnels

Rated 5 / 5 stars

totally dig your beats and originality in the stuff I've seen from u! I may have to steal some ideas..